

Winston
A super-intelligent, genetically engineered gorilla, Winston is a brilliant scientist and a champion for humanity’s potential.
- Base operativa
- Horizon Lunar Colony (formerly), Watchpoint: Gibraltar
- Compleanno
- Jun 6 (Age: 31)
Statistiche
Tier
% vittorie
52,0%
Percentuale di utilizzo
7,6%
Percentuale di ban
14,7%
Posizione nel ruolo
4 / 15
Statistiche per grado
| Grado | Tier | % vittorie | Percentuale di utilizzo | Percentuale di ban |
|---|---|---|---|---|
| 50,1% | 4,3% | 9,7% | ||
| 51,7% | 5,2% | 11,7% | ||
| 52,2% | 6,1% | 12,8% | ||
| 52,4% | 7,4% | 15,5% | ||
| 51,9% | 9,2% | 17,8% | ||
| 51,9% | 11,7% | 19,2% | ||
| 50,6% | 13,0% | 18,8% | ||
| 51,5% | 13,8% | 14,3% |
Informazioni e statistiche degli eroi: Blizzard Entertainment, dall’ultima patch. Tier: OP.GG, in base alle percentuali di vittorie e di utilizzo.
Abilità
Tesla Cannon
Electric frontal-cone weapon. Hold to charge, release to fire focused electricity.
Jump Pack
Leap forward into the air. Landing on an enemy damages them.
Barrier Projector
Deploy a protective energy dome.
Primal Rage
Gain immense health, but you can only leap and punch enemies.
Vantaggi
Vantaggi minori (livello 2)
Electric Charge
Winston gains 10% movement speed for each enemy he is damaging with Tesla Cannon's primary fire, up to 30%.
Heavy Landing
During Primal Rage, Jump Pack's damage and area increase by up to 75% while airborne.
Vantaggi maggiori (livello 3)
Chain Lightning
Fully charged Secondary Fire hits bounce to up to 2 additional targets.
Revitalizing Barrier
Barrier Projector heals allies within it for 30 health per second.
Poteri Stadium
Circuit Breaker
Gain 10% of Electric damage as Overhealth, up to 100.
Electro Cluster
+15% Tesla Cannon Primary Fire Max Range. Tesla Cannon's Primary Fire deals 2% increased damage per enemy being hit.
Lightning Rod
Hits with Tesla Cannon's fully charged secondary fire bounce to all other enemies within 8m for 75% damage.
Volatile Volt
Tesla Cannon's Secondary Fire can critically hit for 250% damage.
Primal Punch
Melee or Jump Pack or Tesla Cannon Secondary Fire eliminations reset Jump Pack cooldown. For every 25 Armor you have, gain 3% Melee damage.
Moon Landing
Heal for 7% of Max Life per enemy damaged by Jump Pack's landing.
Lunar Leap
Gain 3% bonus Ultimate Charge per enemy damaged by Jump Pack's landing. While using Jump Pack, gain 5% of Max Life as Overhealth every 1s, up to 100.
Pocket Projector
Activating Barrier Projector attaches an additional, smaller Barrier Projector to Winston with 10% health.
Tesla Field
Enemies within Barrier Projector take 30 Electric damage every 1s.
Surge Protector
Allies within Barrier Projector are healed for 30 every 1s.
Primal Slam
While using Jump Pack, press Jump to quickly slam toward your crosshair. During Primal Rage, slam speed is increased by 50%.
Lucheng Launchers
Jump Pack's damage becomes Electric and increases by up to 75% while airborne. During Primal Rage, this is doubled.




