Temperleme

Temperleme kılavuzlarını sınıf ve kategoriye göre karşılaştırın; kalite kademelerini ve olası ek özellik etkilerini inceleyin.

Kategori
Sınıf
Etki
WeaponsSpiritborn+25-35% Withering Fist Effect
ResourceSpiritborn20-30% Withering Fist Resource Generation 17-20% The Devourer Cooldown Reduction 5-8% Potency Cooldown Reduction
UtilitySpiritborn100 All Stats
WeaponsSpiritborn+25-35% Thunderspike Effect 100 All Stats +15-25% The Seeker Effect +20-30% Spirit Potency
ResourceSpiritborn5-8% Focus Cooldown Reduction Casting Ultimate Skills Restores +10-18 Primary Resource
UtilitySpiritborn100 All Stats
Offensive+20-40% Physical Damage +20-40% Fire Damage +20-40% Lightning Damage +20-40% Damage
Offensive+20-40% Cold Damage +20-40% Poison Damage +20-40% Shadow Damage
WeaponsLucky Hit: Up to a 40% Chance to Deal +1,500-2,400 Physical Damage Lucky Hit: Up to a 40% Chance to Deal +1,500-2,400 Fire Damage Lucky Hit: Up to a 40% Chance to Deal +1,500-2,400 Lightning Damage
WeaponsLucky Hit: Up to a 40% Chance to Deal +1,500-2,400 Cold Damage Lucky Hit: Up to a 40% Chance to Deal +1,500-2,400 Poison Damage Lucky Hit: Up to a 40% Chance to Deal +1,500-2,400 Shadow Damage
ResourceSpiritborn100 All Stats
WeaponsSpiritborn+15-25% Payback Effect +15-25% Concussive Stomp Effect 100 All Stats
WeaponsSpiritborn+25-35% Rock Splitter Effect 100 All Stats +15-25% The Protector Effect +20-30% Spirit Potency
ResourceSpiritborn20-30% Rock Splitter Resource Generation 17-20% The Protector Cooldown Reduction 5-8% Defensive Cooldown Reduction
OffensiveSpiritborn+30-50% Defensive Damage +20-40% Gorilla Damage +30-50% Damage to Enemies
UtilitySpiritborn100 All Stats
WeaponsSpiritborn+25-35% Thrash Effect 100 All Stats +15-25% The Hunter Effect +20-30% Spirit Potency
ResourceSpiritborn5-8% Incarnate Cooldown Reduction
OffensiveSpiritborn+20-40% Mobility Damage +20-40% Jaguar Damage +30-50% Damage to Injured Enemies
UtilitySpiritborn100 All Stats +25-37.5% Ravager Effect
Offensive+15-30% Damage +20-40% Damage to Crowd Controlled Enemies +20-40% Damage to Close Enemies +20-40% Damage to Distant Enemies
Mobility+15-25% Movement Speed +25-45% Movement Speed for 4 Seconds After Killing an Elite 5-8% Mobility Cooldown Reduction 17-20% Evade Cooldown Reduction
Defensive+1,750-2,300 Fire Resistance +1,750-2,300 Lightning Resistance +1,750-2,300 Cold Resistance +1,750-2,300 Poison Resistance +1,750-2,300 Shadow Resistance +1,750-2,300 Physical Resistance
Utility+484-646 Thorns +10-12.5% Fortify Generation +10-12.5% Barrier Generation
WeaponsSpiritborn+15-25% Rushing Claw Effect 100 All Stats +12-15% Effect
Offensive+40-60% Damage when Spending Resolve +3-4.5% Damage Per Overpower Stack
WeaponsSpiritborn+15-25% Soar Effect +15-25% Vortex Effect 100 All Stats
WeaponsSpiritborn100 All Stats +25-37.5% Scourge Effect
OffensiveSpiritborn+20-40% Centipede Damage +20-40% Eagle Damage +20-40% Gorilla Damage +20-40% Jaguar Damage
DefensiveSpiritborn100 All Stats
OffensiveSpiritborn+20-40% Focus Damage +20-40% Mobility Damage +20-40% Potency Damage
DefensiveSpiritborn100 All Stats
MobilitySpiritborn7-10% Soar Cooldown Reduction +2-3 Rushing Claw Charges 100 All Stats
DefensiveSpiritborn100 All Stats
DefensiveSpiritborn100 All Stats +200-300% Resolve Effect
WeaponsLucky Hit: Up to a +7-10% Chance to Daze for 2 Seconds Lucky Hit: Up to a +7-10% Chance to Freeze for 2 Seconds Lucky Hit: Up to a +7-10% Chance to for 2 Seconds Lucky Hit: Up to a +7-10% Chance to Stunned for 2 Seconds
Weapons+5-8% Attack Speed +2.5-5% Critical Strike Chance Lucky Hit: Up to a +7-10% Chance to Make Enemies Vulnerable for 2 Seconds Lucky Hit: Up to a +7-10% Chance to Weaken Enemies for 2 Seconds
Defensive+1,000-1,500 Maximum Life +1,250-2,000 Armor +250-325 Resistance to All Elements +2-3 Resolve Maximum Stacks
Offensive+30-50% Critical Strike Damage +30-50% Damage Over Time +20-40% Vulnerable Damage
Utility+2.5-5% Lucky Hit Chance 10-12.5% Impairment Reduction +12-15% Crowd Control Duration
Resource5-8% Resource Generation 7-10% Resource Cost Reduction Lucky Hit: Up to a 15% Chance to Restore +5-12 Primary Resource 3-6% Cooldown Reduction