Temperleme
Temperleme kılavuzlarını sınıf ve kategoriye göre karşılaştırın; kalite kademelerini ve olası ek özellik etkilerini inceleyin.
Kategori | Sınıf | Etki | |
|---|---|---|---|
| Weapons | Spiritborn | +25-35% Withering Fist Effect | |
| Resource | Spiritborn | 20-30% Withering Fist Resource Generation 17-20% The Devourer Cooldown Reduction 5-8% Potency Cooldown Reduction | |
| Utility | Spiritborn | 100 All Stats | |
| Weapons | Spiritborn | +25-35% Thunderspike Effect 100 All Stats +15-25% The Seeker Effect +20-30% Spirit Potency | |
| Resource | Spiritborn | 5-8% Focus Cooldown Reduction Casting Ultimate Skills Restores +10-18 Primary Resource | |
| Utility | Spiritborn | 100 All Stats | |
| Offensive | +20-40% Physical Damage +20-40% Fire Damage +20-40% Lightning Damage +20-40% Damage | ||
| Offensive | +20-40% Cold Damage +20-40% Poison Damage +20-40% Shadow Damage | ||
| Weapons | Lucky Hit: Up to a 40% Chance to Deal +1,500-2,400 Physical Damage Lucky Hit: Up to a 40% Chance to Deal +1,500-2,400 Fire Damage Lucky Hit: Up to a 40% Chance to Deal +1,500-2,400 Lightning Damage | ||
| Weapons | Lucky Hit: Up to a 40% Chance to Deal +1,500-2,400 Cold Damage Lucky Hit: Up to a 40% Chance to Deal +1,500-2,400 Poison Damage Lucky Hit: Up to a 40% Chance to Deal +1,500-2,400 Shadow Damage | ||
| Resource | Spiritborn | 100 All Stats | |
| Weapons | Spiritborn | +15-25% Payback Effect +15-25% Concussive Stomp Effect 100 All Stats | |
| Weapons | Spiritborn | +25-35% Rock Splitter Effect 100 All Stats +15-25% The Protector Effect +20-30% Spirit Potency | |
| Resource | Spiritborn | 20-30% Rock Splitter Resource Generation 17-20% The Protector Cooldown Reduction 5-8% Defensive Cooldown Reduction | |
| Offensive | Spiritborn | +30-50% Defensive Damage +20-40% Gorilla Damage +30-50% Damage to Enemies | |
| Utility | Spiritborn | 100 All Stats | |
| Weapons | Spiritborn | +25-35% Thrash Effect 100 All Stats +15-25% The Hunter Effect +20-30% Spirit Potency | |
| Resource | Spiritborn | 5-8% Incarnate Cooldown Reduction | |
| Offensive | Spiritborn | +20-40% Mobility Damage +20-40% Jaguar Damage +30-50% Damage to Injured Enemies | |
| Utility | Spiritborn | 100 All Stats +25-37.5% Ravager Effect | |
| Offensive | +15-30% Damage +20-40% Damage to Crowd Controlled Enemies +20-40% Damage to Close Enemies +20-40% Damage to Distant Enemies | ||
| Mobility | +15-25% Movement Speed +25-45% Movement Speed for 4 Seconds After Killing an Elite 5-8% Mobility Cooldown Reduction 17-20% Evade Cooldown Reduction | ||
| Defensive | +1,750-2,300 Fire Resistance +1,750-2,300 Lightning Resistance +1,750-2,300 Cold Resistance +1,750-2,300 Poison Resistance +1,750-2,300 Shadow Resistance +1,750-2,300 Physical Resistance | ||
| Utility | +484-646 Thorns +10-12.5% Fortify Generation +10-12.5% Barrier Generation | ||
| Weapons | Spiritborn | +15-25% Rushing Claw Effect 100 All Stats +12-15% Effect | |
| Offensive | +40-60% Damage when Spending Resolve +3-4.5% Damage Per Overpower Stack | ||
| Weapons | Spiritborn | +15-25% Soar Effect +15-25% Vortex Effect 100 All Stats | |
| Weapons | Spiritborn | 100 All Stats +25-37.5% Scourge Effect | |
| Offensive | Spiritborn | +20-40% Centipede Damage +20-40% Eagle Damage +20-40% Gorilla Damage +20-40% Jaguar Damage | |
| Defensive | Spiritborn | 100 All Stats | |
| Offensive | Spiritborn | +20-40% Focus Damage +20-40% Mobility Damage +20-40% Potency Damage | |
| Defensive | Spiritborn | 100 All Stats | |
| Mobility | Spiritborn | 7-10% Soar Cooldown Reduction +2-3 Rushing Claw Charges 100 All Stats | |
| Defensive | Spiritborn | 100 All Stats | |
| Defensive | Spiritborn | 100 All Stats +200-300% Resolve Effect | |
| Weapons | Lucky Hit: Up to a +7-10% Chance to Daze for 2 Seconds Lucky Hit: Up to a +7-10% Chance to Freeze for 2 Seconds Lucky Hit: Up to a +7-10% Chance to for 2 Seconds Lucky Hit: Up to a +7-10% Chance to Stunned for 2 Seconds | ||
| Weapons | +5-8% Attack Speed +2.5-5% Critical Strike Chance Lucky Hit: Up to a +7-10% Chance to Make Enemies Vulnerable for 2 Seconds Lucky Hit: Up to a +7-10% Chance to Weaken Enemies for 2 Seconds | ||
| Defensive | +1,000-1,500 Maximum Life +1,250-2,000 Armor +250-325 Resistance to All Elements +2-3 Resolve Maximum Stacks | ||
| Offensive | +30-50% Critical Strike Damage +30-50% Damage Over Time +20-40% Vulnerable Damage | ||
| Utility | +2.5-5% Lucky Hit Chance 10-12.5% Impairment Reduction +12-15% Crowd Control Duration | ||
| Resource | 5-8% Resource Generation 7-10% Resource Cost Reduction Lucky Hit: Up to a 15% Chance to Restore +5-12 Primary Resource 3-6% Cooldown Reduction |
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