Alle Helden

Juno

UnterstützungSurvivorMovement abilities start passive health regeneration.

The first human born on Mars, Juno uses her space-age technology to solve any problem that enters her orbit. She is determined to one day save her home planet.

Operationsbasis
Red Promise Colony, Mars (formerly), Watchpoint: Gibraltar
Geburtstag
Mar 22 (Age: 19)

Statistiken

Tier

Siegesrate

51,2 %

Auswahlrate

13,7 %

Ausschlussrate

0,2 %

Platz in der Rolle

4 / 16

Statistiken nach Stufe

StufeTierSiegesrateAuswahlrateAusschlussrate
Bronze50,1 %21,7 %0,7 %
Silber50,8 %16,5 %0,3 %
Gold51,5 %13,9 %0,2 %
Platin51,0 %12,8 %0,1 %
Smaragd51,7 %12,2 %0,1 %
Diamant51,6 %11,7 %0,1 %
Meister51,8 %11,5 %0,1 %
Großmeister und Champion50,8 %7,6 %0,1 %

Heldeninformationen und Statistiken: Blizzard Entertainment, seit dem neuesten Patch. Tiers: OP.GG, anhand der Sieges- und Auswahlrate.

Fähigkeiten

Mediblaster

Burst fire weapon that heals allies and damages enemies.

Pulsar Torpedoes

Press to lock on, then SECONDARY FIRE to fire homing projectiles. Heals allies over time and damages enemies.

Orbital Ray

Call down a ray that travels forward, healing allies and increasing their damage.

Hyper Ring

Deploy a ring that increases movement speed of allies that pass through it.

Glide Boost

Glide horizontally with increased movement speed.

Martian Overboots

While airborne, press SPACE to double jump and hold SPACE to hover.

Boni

Kleine Boni (Stufe 2)

Familiar Vitals

Pulsar Torpedoes lock onto allies 35% faster.

Locked On

Reduce the cooldown of Pulsar Torpedoes by 1 second for each enemy hit.

Große Boni (Stufe 3)

Lift Off

Martian Overboots can now triple jump.

Faster Blaster

While Glide Boost is active, Mediblaster fires continuously.

Stadionkräfte

MediMaster

Mediblaster deals 50% increased Critical Damage and can crit allies. Critical hits reduce Hyper Ring's cooldown by 0.2s.

Stinger

Mediblaster deals an additional 10 damage to enemies over 1s. (Does not stack).

Medicinal Missiles

Pulsar Torpedoes hits on allies cause them to receive 50% more healing for 3s.

Pulsar Plus

Pulsar Torpedoes gains 1 additional charge.

Torpedo Glide

During Glide Boost, every 75 Weapon Damage or every 100 Weapon Healing you deal reduces the cooldown of Pulsar Torpedoes by 1s.

Blink Boosts

Glide Boost becomes 3 short charges with 75% reduced duration and 30% reduced cooldown.

Hyper Healer

Allies affected by Hyper Ring gain 85 Overhealth.

Stellar Focus

While Glide Boosting or hovering, gain 75% more Ultimate Charge from Damage or Healing. Orbital Ray now follows you and has 50% increased duration.

PulStar Destroyers

Pulsar Torpedoes explode on hit, dealing 20 healing or damage.

Fission Chamber

While affected by Hyper Ring, Mediblaster fires continuously.

Heal Formation

Allies affected by Hyper Ring are healed for 40% of the damage you do.

Marswalking

Hyper Ring deploys sideways and grants you 250% Jump Height. Reduce Hyper Ring's cooldown by 1s when an ally passes through it.