ARC Raiders Projekter

Udforsk ARC Raiders Projekter med detaljeret information på OP.GG.

Expedition Project (Season 2)

Expeditions are perilous. Your Raider will carry all their possessions into the unknown beyond the Rust Belt. In return, your next Raider gains a unique edge that lasts until the next Expedition departs.

Phase 01
Foundation

Building the base structure and frame of the caravan

Phase 02
Core Systems

Connecting wiring, ventilation, and essential power systems

Phase 03
Framework

Building walls and roof, installing core systems, and defining the interior layout

Phase 04
Outfitting

Adding storage, workbenches, utilities, and personal touches

Phase 05
Load Stage

Loading the caravan with vital supplies. Combat gear, survival equipment, provisions, and repair materials are needed to fully prepare for the Expedition

Ressourcer
Combat Items
200,000
Survival Items
100,000
Provisions
150,000
Materials
300,000
Phase 06Sidste Forberedelse
Departure

Your caravan is fully stocked and your Raider is ready to depart on the Expedition! Upon departure, all items remaining in your Raider’s stash will be contributed to the Expedition, and your next Raider can earn up to five skill points based on the total value of those items.

Ressourcer
Value
3,000,000

Expedition Project (Season 1)

Expeditions are perilous. Your Raider will carry all their possessions into the unknown beyond the Rust Belt. In return, your next Raider gains a unique edge that lasts until the next Expedition departs.

Phase 01
Foundation

Building the base structure and frame of the caravan

Phase 02
Core Systems

Connecting wiring, ventilation, and essential power systems

Phase 03
Framework

Building walls and roof, installing core systems, and defining the interior layout

Phase 04
Outfitting

Adding storage, workbenches, utilities, and personal touches

Phase 05
Load Stage

Loading the caravan with vital supplies. Combat gear, survival equipment, provisions, and repair materials are needed to fully prepare for the Expedition

Ressourcer
Combat Items
250,000
Survival Items
100,000
Provisions
180,000
Materials
300,000
Phase 06Sidste Forberedelse
Departure

Your caravan is fully stocked and your Raider is ready to depart on the Expedition! Upon departure, all items remaining in your Raider’s stash will be contributed to the Expedition, and your next Raider can earn up to five skill points based on the total value of those items.

Ressourcer
Value
3,000,000

Trophy Display

Use ARC parts to build a display of your hunting trophies, in order to not-so-subtly shut down anyone who questions the bold tales of your topside adventures.

Phase 01
Roaming Threats

The earthbound machines rolling and trudging across the surface, forcing Raiders to watch their every step.

Phase 02
Soaring Menaces

The airborne machines dominating the skies, raining peril down upon unsuspecting Raiders.

Phase 03
Ferocious Foes

A clear escalation of topside dangers, these machines have doled out severe punishments to overconfident Raiders.

Phase 04
Dominant Dangers

The vicious threats leaving behind a trail of downed Raiders; dominating their surroundings with tenacity and grit.

Phase 05
Imposing Behemoths

The colossal foes making the earth tremble, and the epitome of big-game hunting.

Expedition (Season 3)

Expeditions are perilous. Your Raider will carry all their possessions into the unknown beyond the Rust Belt. In return, your next Raider gains a unique edge that lasts until the next Expedition departs.

Phase 01
Foundation

Building the base structure and frame of the caravan

Phase 02
Core Systems

Connecting wiring, ventilation, and essential power systems

Phase 03
Framework

Building walls and roof, installing core systems, and defining the interior layout

Phase 04
Outfitting

Adding storage, workbenches, utilities, and personal touches

Phase 05
Load Stage

Loading the caravan with vital supplies. Combat gear, survival equipment, provisions, and repair materials are needed to fully prepare for the Expedition

Ressourcer
Combat Items
200,000
Survival Items
100,000
Provisions
150,000
Materials
300,000
Phase 06Sidste Forberedelse
Departure

Your caravan is fully stocked and your Raider is ready to depart on the Expedition! Upon departure, all items remaining in your Raider’s stash will be contributed to the Expedition, and your next Raider can earn up to five skill points based on the total value of those items.

Ressourcer
Value
3,000,000

High-Gain Antenna

When placed in open areas, these parabolic dishes can pick up on distant signals within a narrow beamwidth, which may help triangulate the origins of the troubling ARC signals that were recently reported.

Phase 01
Sturdy Base

An extra-sturdy base that can withstand anything from bitter winds to sudden cloudbursts.

Phase 02
Data Logger

A closed-circuit interface to monitor and analyze distributed data points over time.

Phase 03
Parabolic Dish

A custom-built parabolic dish designed to capture distant signals in even the most stormy of conditions.