black widow
Natasha Romanova
- مسار :Duelist
- الصعوبة :
- نوع الهجوم :Hitscan Heroes
- النادي :Avengers
Natasha Romanova is the world's most elite spy in any era. Her mastery of the sniper rifle eliminates targets from afar, while her shock batons neutralize close-range threats. Black Widow is locked, loaded, and ready to deliver a fatal bite!
القصة
Trained from childhood in the infamous Red Room, Natasha Romanova became one of the most feared spies and saboteurs in the world. For years, she put her unrivaled combat skills to use as a member of the Avengers, keeping pace with some of the most powerful beings who ever lived.
Imbued with supersoldier-like treatments that vastly extended her lifespan, Black Widow outlived most of her enemies and allies. But her fight still rages on decades into the future, where she leads the Red Room in its ongoing effort to overthrow the tyrannical Doom 2099.
قدرات
| Red Room Rifle |
|---|
|
| Key | Left Click |
| Damage | 120 damage per round |
| Casting | Single-cast direct hit |
| Fire Rate | 15 |
| Critical Hit | Yes |
| Damage Falloff | Falloff begins at 10m, decreasing to 50% at 20m |
| Special Effect | Shares the same magazine with Red Room Rifle. Straight Shooter activates only after aiming down sights for a specific duration; otherwise, it will fire from the Red Room Rifle |
| Aiming down sights times | 0.3s |
| Straight Shooter |
|---|
|
| Key | Right Click |
| Damage | 120 damage per hit |
| Casting | Single-cast direct hit |
| Fire Rate | 15 |
| Critical Hit | Yes |
| Special Effect | Shares the same magazine with Red Room Rifle |
| Edge Dancer |
|---|
|
| Key | E |
| Casting | Melee |
| Cooldown | 15s |
| Maximum Distance | 5m |
| Flying Kick Damage | 35 |
| Flying Kick Distance | 12m |
| Flying Kick Stun Duration | 1s |
| Flying Kick Casting Window | 5s |
| CastingSpinning Kick Damage | 35 |
| Fleet Foot |
|---|
|
| Key | SHIFT |
| Maximum Energy | 120 |
| Movement Boost | 33% |
| Energy Recovery Speed | 30/s |
| Power Jump Energy Cost | 24 per leap |
| Energy Cost (Sprinting) | 12/s |
| FLEET FOOT |
|---|
|
| Key | SHIFT |
| Maximum Energy | 120 |
| Movement Boost | 33% |
| Energy Recovery Speed | 30/s |
| Power Jump Energy Cost | 24 per leap |
| Energy Cost (Sprinting) | 12/s |
| Electro-plasma Explosion |
|---|
|
| Key | Q |
| Slow Rate | -55% |
| Energy Cost | 2800 |
| Plasma Range | 1.5m spherical radius |
| Explosion Range | 5.6m - 8m (Maximum range is achieved after 0.6s of charging) |
| Plasma Duration | 10s |
| Explosion Damage | 120 - 170 (Maximum damage is achieved after 0.6s of charging) |
| Projectile Speed | 100m/s |
| Number of Plasma Globules | 7 - 20 (Maximum amount is achieved after 0.6s of charging) |
| Vulnerability Effect Rate | 15% |
| Vulnerability Effect Duration | 4s |
قدرات التعاون الجماعي
| Pulse Rifle |
|---|
|
| Key | C |
| Cooldown | 10s |
| Duration | 15s |
| Fire Interval | 0.7s |
| Special Effect | No Headshot |
| Pulse Beam Damage | 85 |
أزياء
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