Angela
Aldrif Odinsdottir
- Uloga :Vanguard
- Težina :
- Tip napada :Melee Heroes
- Tim :Gods of Asgard, Guardians of the Galaxy
As the Hand of Heven, Angela embodies unwavering courage and determination. Able to manipulate Ichors into various weapons and unfurl her wings to soar across the battlefield, she is ready to deliver divine judgment upon her foes.
Priča
Long ago, Aldrif, the infant daughter of Odin, was stolen and raised among the Angels of the Tenth Realm. Rising through their ranks to become their most feared warrior—Angela—she now returns as the Hand of Heven. In the Heart of Heaven conflict, she hunts those who threaten her family and realm, wielding ichorforged arms and celestial wings.
Sposobnosti
| Spear of Ichors |
|---|
|
| Key | Left Click (Air/Ground - Spear) |
| Damage | 45 (base) +15 extra at full-charge launch |
| Casting | Melee lunge that scales with Attack Charge; at full charge launches enemies upward. |
| Max Distance | 7m |
| Attack Interval | 0.96 s/hit |
| Charge→Damage | 45% conversion |
| Axes of Ichors |
|---|
|
| Key | Left Click (Ground - Axes) |
| Damage | 30, 30, 30, 50 |
| Casting | Alternate twin-axe strikes; fourth strike dashes forward. |
| Max Distance | 4m |
| Attack Interval | 0.4 s (first three), 0.6 s (fourth) |
| Charge→Damage | 45% conversion |
| Shielded Stance |
|---|
|
| Key | Right Click |
| Casting | Form an ichor shield; absorbing damage builds Attack Charge. |
| Recovery Speed | 50/s |
| Maximum Shield Value | 350 |
| Cooldown After Destroyed | 4s |
| Damage→Charge Conversion | 25% |
| Delayed Recovery After Release | 2s |
| Assassin's Charge |
|---|
|
| Key | SHIFT |
| Casting | Accelerated dash; immune to knock-back/launch-up; carries enemies struck head-on. |
| Cooldown | 3s |
| Maximum Energy | 100 |
| Recovery Delay | 2s |
| Piercing Damage | 30 |
| Dash State Speed | 16 m/s |
| Energy Cost (per s) | 25/s (75/s while piercing) |
| Max Enemies Carried | 2 |
| One-Time Energy Cost | 20 |
| Energy Recovery Speed | 10/s (base), +50/s per enemy pierced |
| Passive Energy During Dash | 25/s |
| Energy Required to Activate | 30 |
| Divine Judgement |
|---|
|
| Key | E (Ground) |
| Casting | Dive, switch to axes, create a Divine Judgement Zone. |
| Cooldown | 12s |
| DoT Field Range | Radius 8m × Height 2m (cylindrical) |
| Bonus Max Health | 200 |
| Damage Over Time | 12.5/s |
| Hit Ground Damage | 30 |
| Spell Field Duration | 6s |
| Movement Boost (Self) | 35% |
| Hit Ground Field Range | L 2m × W 2m × H 2.5m |
| Bonus Health per Axes Hit | Self +30; Allies +15 |
| Wingblade Ascent |
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|
| Key | E (Air) |
| Casting | Take to the skies, switching back to spear form. |
| Ascent Height | 8m |
| Ascent Duration | 0.35s |
| Ascent Elevation Angle | 60° |
| Heven's Retribution |
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|
| Key | Q |
| Casting | Throw ribbon-bound spear; on impact binds enemies. Recast to leap to spear, deal AoE, and create a Divine Judgement Zone. |
| Slow Rate | 80% |
| Energy Cost | 3100 |
| Summons' Health | 600 |
| Projectile Speed | 60 m/s |
| Hit Ground Damage | 100 |
| Projectile Damage | 30 |
| Spell Field Range | 8m spherical radius |
| Spell Field Damage | 10 |
| Seraphic Soar |
|---|
|
| Effect | Glide freely; continuous flight builds Attack Charge. |
| Enter Glide | 0.1s (needs >5 m/s for 1s) |
| Glide Speed | 10 m/s |
| Passive Energy During Glide | 22.2/s |
Team-Up sposobnosti
| Celestial Command |
|---|
|
| Effect | Thor can hurl a Thunder Spear that restores Thorforce per enemy hit, then leap to the explosion for a second AoE. |
| Partner | Thor |
| Team-Up Bonus | +100 Max Health |
Kostimi
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