DEADPOOL

Wade Wilson

  • Rolle :Duelist
  • Vanskelighetsgrad :
  • Angreptype :Ray
  • Lag :X_Men

Wade Wilson is the full package (or so he claims), with devastating damage output, an impenetrable shield, and swift healing. There's no limit to what Deadpool can achieve, as long as he keeps his moves flashy! And, of course, every epic attack comes with an endless barrage of witty banter!

DEADPOOL

Historie

Wade Wilson prides himself on taking the kinds of jobs that other mercenaries are smart enough to turn down. When Deadpool can't win a battle with humor, charisma, and an endless supply of brutal weapons, he knows his healing factor will pick up the slack! After the Timestream Entanglement, Deadpool was recruited by the Collector to "save" rare specimens from various realities on the brink of collapse. When tasked with hunting down Rogue and Gambit, however, Deadpool betrayed his benefactor and helped his old friends escape from the Collector's Museum.

Ferdigheter

  • DEADPOOL (Tank)

    • DUAL DESERT EAGLES - VANGUARD
      DUAL DESERT EAGLES - VANGUARD
      Shoot enemies with dual Desert Eagles.
      Ammo30
      Maximum Range500m
      Damage Falloff0m: 100%; 15m: 100%; 30m: 75%
    • HEALING FACTOR
      HEALING FACTOR
      Continuously heal while out of combat. When taking heavy fatal damage, briefly become invincible and rapidly heal.
      Cooldown45s
    • BUNNY BOUNCE
      BUNNY BOUNCE
      Perform a double jump. Using Bunny Bounce over others' heads or off vertical walls during The Big Test and The Big Test - Upgraded refreshes the cooldown. Stomping enemies deals damage.
    • MAXIMUM FLAIR
      MAXIMUM FLAIR
      Increase your Style Rating by landing abilities. Ultimate Ability can be unleashed after reaching an "S" rating.
      Maximum Skill Energy500
    • THE BAN HAMMER
      THE BAN HAMMER
      Select an enemy to taunt, while gaining Bonus Health and Healing Over Time. During the effect, they suffer continuous damage, and if they miss with an ability, they suffer extra damage and Deadpool gains more Bonus Health.
      Cooldown60s
      Energy Cost3400
    • UPGRADE!
      UPGRADE!
      Deal damage to accumulate XP. When maxed, choose an ability to upgrade. Landing final hits and taking a selfie grants bonus XP. Deadpool is Invincible while taking photos.
    • MAGICAL UNICORN SHIELD!
      MAGICAL UNICORN SHIELD!
      Throw a plush toy forward; upon landing, it generates a spherical shield that blocks enemy attacks.
      Cooldown12s
      Projectile Speed25m/s
    • DEADPOOL IN YOUR AREA - VANGUARD
      DEADPOOL IN YOUR AREA - VANGUARD
      Taunt and deal continuous damage to nearby enemies, disrupting their vision while dual katanas and dual pistols gain increased Attack Speed.
      Cooldown12s
      DamageArea: 1 per damage event (base)
    • SLICE AND DICE!
      SLICE AND DICE!
      Switch to dual katanas.
    • KICK@$$ KATANA - VANGUARD
      KICK@$$ KATANA - VANGUARD
      Slash forward with dual katanas.
    • THE BIG TEST
      THE BIG TEST
      Initiate a challenge for yourself, gaining minor Speed Boost and Healing Over Time. Also recharge Hazardous Hijinks - Vanguard attempts, while granting Bonus Health to self and surrounding allies. Hit enough enemies with the indicated abilities in time for greatly enhanced Speed, Healing, and refresh Healing Factor cooldown.
      Energy Cost3400
    • HAZARDOUS HIJINKS - VANGUARD
      HAZARDOUS HIJINKS - VANGUARD
      Dash forward and slash, striking enemies in your path. Hitting an enemy lets you unleash another Hazardous Hijinks 2.0, up to two times.
      Cooldown10s
      Maximum Dash Duration0.2s
      Maximum Dash Speed60m/s
    • LOCK AND LOAD!
      LOCK AND LOAD!
      Switch to dual pistols.
  • DEADPOOL (Damage)

    • DUAL DESERT EAGLES - DUELIST
      DUAL DESERT EAGLES - DUELIST
      Shoot enemies with dual Desert Eagles.
      Ammo30
      Maximum Range500m
      Damage42
      Damage Falloff0m: 100%; 18m: 100%; 30m: 80%
    • HEALING FACTOR
      HEALING FACTOR
      Continuously heal while out of combat. When taking heavy fatal damage, briefly become invincible and rapidly heal.
      Cooldown45s
    • BUNNY HOP
      BUNNY HOP
      Perform a double jump. Using Bunny Hop over others' heads or near vertical walls refreshes the cooldown. Stomping enemies grants Bonus Health and deals damage.
    • MAXIMUM FLAIR
      MAXIMUM FLAIR
      Increase your Style Rating by landing abilities. Ultimate Ability can be unleashed after reaching an "S" rating.
      Maximum Skill Energy500
    • SKILL ISSUE
      SKILL ISSUE
      Select an enemy to taunt. They take damage whenever they miss an ability during the effect.
      Cooldown60s
      Energy Cost3400
    • UPGRADE!
      UPGRADE!
      Deal damage to accumulate XP. When maxed, choose an ability to upgrade. Landing final hits and taking a selfie grants bonus XP. Deadpool is Invincible while taking photos.
    • HEADSHOT! - DUELIST
      HEADSHOT! - DUELIST
      Remove your Avatar and throw it, damaging enemies along the path and nearby; after a short time, it returns to you.
      Cooldown10s
      DamageProjectile: 30 Area: 1.5 per damage event (base)
      Projectile Speed80m/s
      Range4m
    • DEADPOOL IN YOUR AREA - DUELIST
      DEADPOOL IN YOUR AREA - DUELIST
      Taunt and deal continuous damage to nearby enemies, disrupting their vision while gaining Damage Reduction.
      Cooldown12s
      DamageArea: 1.5 per damage event (base)
    • SLICE AND DICE!
      SLICE AND DICE!
      Switch to dual katanas.
    • KICK@$$ KATANA - DUELIST
      KICK@$$ KATANA - DUELIST
      Slash forward with dual katanas.
    • POP QUIZ!
      POP QUIZ!
      Initiate a challenge for yourself while gaining minor Speed Boost and Healing Over Time. Hit enough enemies with the indicated abilities in time for greatly enhanced Speed and Healing.
      Cooldown60s
      Energy Cost3400
    • HAZARDOUS HIJINKS - DUELIST
      HAZARDOUS HIJINKS - DUELIST
      Dash forward and slash, striking enemies in your path. Hitting an enemy lets you unleash another Hazardous Hijinks - Duelist, up to two times.
      Cooldown10s
      Maximum Skill Energy2
      Maximum Dash Duration0.2s
      Maximum Dash Speed60m/s
      Base Effect Radius2m
      DamageArea: 40 per damage event (base)
    • LOCK AND LOAD!
      LOCK AND LOAD!
      Switch to dual pistols.
  • DEADPOOL (Support)

    • DUAL DESERT EAGLES - STRATEGIST
      DUAL DESERT EAGLES - STRATEGIST
      Shoot forward with dual Desert Eagles to heal allies or deal damage to enemies.
      Ammo30
      HealingFriendly targets: 45 per healing event (base)
      Maximum Range500m
      Damage25
    • HEALING FACTOR
      HEALING FACTOR
      Continuously heal while out of combat. When taking heavy fatal damage, briefly become invincible and rapidly heal.
      Cooldown30s
    • HEALING HOP
      HEALING HOP
      Perform a double jump. Using Healing Hop over others' heads or off walls refreshes the cooldown. Stomping enemies deals damage, while bouncing on allies provides healing.
    • MAXIMUM FLAIR
      MAXIMUM FLAIR
      Increase your Style Rating by landing abilities. Ultimate Ability can be unleashed after reaching an "S" rating.
      Maximum Skill Energy500
    • PWNAGE POUND
      PWNAGE POUND
      Select an enemy to Taunt. If they miss with an ability during the effect, they suffer extra damage and nearby allies gain Healing Over Time. Whenever an enemy takes damage from this ability, Deadpool and allies within range gain additional healing.
      Cooldown60s
      Energy Cost3400
    • UPGRADE!
      UPGRADE!
      Deal damage to accumulate XP. When maxed, choose an ability to upgrade. Landing final hits and taking a selfie grants bonus XP. Deadpool is Invincible while taking photos.
    • BOUNCING BOBBLEHEAD - STRATEGIST
      BOUNCING BOBBLEHEAD - STRATEGIST
      Remove your Avatar and throw it, damaging enemies along the path and nearby while also healing allies; after a short time, it returns to you.
      Cooldown8s
      DamageProjectile: 20 Area: 1 per damage event (base)
      Projectile Speed80m/s
      Range4m
      HealingFriendly targets: 40 per healing event (base) Teammate: 5 per healing event (base)
    • DEADPOOL IN YOUR AREA - STRATEGIST
      DEADPOOL IN YOUR AREA - STRATEGIST
      Taunt and deal continuous damage to nearby enemies, disrupting their vision while healing allies in range.
      Cooldown10s
      DamageArea: 1 per damage event (base)
      HealingTeammate: 6 per healing event (base) Self: 6 per healing event (base)
    • SLICE AND DICE!
      SLICE AND DICE!
      Switch to dual pistols.
    • KICK@$$ KATANA - STRATEGIST
      KICK@$$ KATANA - STRATEGIST
      Slash forward with dual katanas. Hits on enemies also heal nearby allies.
    • FINAL EXAM
      FINAL EXAM
      Initiate a challenge for yourself while gaining Healing Over Time for you and nearby allies. Hit enough enemies with the indicated abilities in time for greatly enhanced Healing.
      Energy Cost3400
    • HEALING HIJINKS - STRATEGIST
      HEALING HIJINKS - STRATEGIST
      Dash forward and slash, striking enemies in your path while healing allies in range.
      Cooldown10s
      Maximum Skill Energy2
      Maximum Dash Duration0.2s
      Maximum Dash Speed60m/s
      Base Effect Radius2m
      DamageArea: 30 per damage event (base)
    • LOCK AND LOAD!
      LOCK AND LOAD!
      Switch to dual pistols.

Kostymer

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