ANGELA

Angela Odinsdottir

  • Rolle :Vanguard
  • Vanskelighetsgrad :
  • Angreptype :Melee
  • Lag :GodsOfAsgard

As the Hand of Heven, the warrior called Angela embodies unwavering courage and determination. Able to manipulate Ichors into various weapons and unfurl her wings to soar across the battlefield, she is ready to deliver divine judgment upon her foes!

ANGELA

Historie

Long ago, Aldrif, the infant daughter of Odin, was stolen and raised amongst the Angels of the Tenth Realm. She rose through their ranks to become the realm's most feared and respected warrior — Angela, the Hand of Heven. When Hela kidnapped Angela's baby sister, Laussa, Angela prepared to give chase. But all of Heven was swept into a collapsing universe where gods and demons were locked in eternal combat. Angela eventually found her way back home, tracking Laussa and Hela to the Eighth City in the newly-formed Heart of Heaven.

Ferdigheter

    • HEVEN'S RETRIBUTION
      HEVEN'S RETRIBUTION
      Wrap your spear in ribbons and hurl it with force. Upon impact, the ribbons bind nearby enemies. Angela can leap to the spear's location, damaging surrounding enemies and creating a Divine Judgement Zone.
      Energy Cost3100
      Damage30
      Projectile Speed60m/s
    • SPEAR OF ICHORS
      SPEAR OF ICHORS
      Lunge forward with your spear, dealing damage that increases with Attack Charge. At full charge, Spear of Ichor can deal more damage and launch up enemies.
    • AXES OF ICHORS
      AXES OF ICHORS
      Alternate powerful strikes forward with twin axes, dealing increased damage as Attack Charge grows. The fourth strike propels you forward in a swift dash.
    • SERAPHIC SOAR
      SERAPHIC SOAR
      Glide freely through the air. Continuous flight builds Attack Charge.
    • SHIELDED STANCE
      SHIELDED STANCE
      Transform Ichors into a shield, gaining Attack Charge when absorbing damage. Releasing the shield increases its recovery rate.
      Cooldown1s
    • ASSASSIN'S CHARGE
      ASSASSIN'S CHARGE
      Enter an accelerated dash state. Enemies struck head-on are carried through the air for a short distance.
      Cooldown4s
      Maximum Skill Energy100
      Skill Energy Activation Cost20
    • DIVINE JUDGEMENT
      DIVINE JUDGEMENT
      Dive downward, switch to twin axes and infuse the ground with Ichors to create a Divine Judgement Zone upon impact. Within the zone, gain enhanced Speed and attacks grant Bonus Health to self and nearby allies.
      Cooldown12s
      Maximum Dash Duration3s
      Maximum Dash Speed70m/s
    • WINGBLADE ASCENT
      WINGBLADE ASCENT
      Take to the skies, switching back to Spear of Ichors.
      Maximum Dash Duration0.35s
      Maximum Dash Speed40m/s

Kostymer

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