Diablo 4 aspecten
Doorzoek de Codex of Power op klasse en inspecteer elk aspecteffect zonder de lijst te verlaten.
363 resultaten
Categorie | Klasse | Effect | |
|---|---|---|---|
| Aanvallend | Critical Strikes with Core Skills increase your Attack Speed by +30-50%. | ||
| Aanvallend | Warlock | While moving, gain 8-12%x increased damage for 2 seconds, up to 40-60%x. Hitting Close enemies refreshes the duration. | |
| Mobiliteit | Rogue | Casting an Agility Skill increases your Movement Speed by 20-30%x and your Dodge Chance by 10% for 10 seconds. | |
| Nut | Necromancer | Shadow damage gains 20-35%x increased Lucky Hit Chance. | |
| Aanvallend | Druid | Gain an additional passive bonus for each Druid form. | |
| Aanvallend | Sorcerer | Crackling Energy has a 20% chance to chain to an additional enemy and also deals 40-60%x increased damage. | |
| Nut | Up to a 30-45% chance to inflict Vampiric Curse. Enemies with Vampiric Curse are Vulnerable. | ||
| Hulpbron | Basic Skills generate 15-30 additional Primary Resource, once per Skill. | ||
| Hulpbron | Rogue | Casting an Ultimate Skill generates 5-12.5 Energy per Skill Rank it has. | |
| Hulpbron | Paladin | Blocks have a 10-18% chance to reduce all Cooldowns by 1 second. | |
| Hulpbron | Spiritborn | Your Defensive and Mobility Skills gain 50-75% Cooldown Rate while moving. | |
| Aanvallend | Rogue | Dealing Non-Physical damage increases your Attack Speed and Lucky Hit Chance by +4-6% for 8 seconds, up to +40-60%. | |
| Aanvallend | Necromancer | You deal 40-60%x increased damage to Cursed enemies. | |
| Aanvallend | Sorcerer | Your Pyromancy Skills with a Cooldown deal 20-35%x increased damage per second of Cooldown they incurred. | |
| Nut | Barbarian | Direct damage against enemies affected by Damage over Time or Vulnerable enemies has a 20-30% chance to Stun. | |
| Verdedigend | Paladin | Your All Resistance is increased by 100-140% while in Arbiter form. | |
| Nut | Barbarian | While above 50 Primary Resource, deal 15-25%x increased damage and gain Berserking, but lose 3 Primary Resource Regeneration. | |
| Hulpbron | Casting an Ultimate Skill reduces the Cooldowns of your other Skills by 6.5-14 seconds. | ||
| Nut | Spiritborn | Once an enemy is Slowed by at least 80%, they also become Feared for 3 seconds. You deal 30-40%x increased damage to Feared enemies. | |
| Verdedigend | Sorcerer | Your Mastery Skills grant 20-35% Damage Reduction while their effects are active. | |
| Aanvallend | Sorcerer | Your Ultimate Skill grants you 50-80% increased damage of its element type for 15 seconds. | |
| Aanvallend | Sorcerer | Shock Skills deal 30-45%x increased damage to Close or Stunned enemies. These bonuses can stack. | |
| Aanvallend | Rogue | Every time you create an Arrow Storm, their damage is increased by 22.5-30%x, up to 90-120%x, for 3 seconds. | |
| Aanvallend | Rogue | The amount of Stun Grenades you release is increased by 50%. Stun Grenades deal 40-50%x increased damage. | |
| Aanvallend | Paladin | Casting a Skill that grants Arbiter form increases your damage by 5-7%x, stacking up to 10 times. All stacks are lost when leaving Arbiter form. | |
| Nut | Gain 10-15% Damage Reduction against Close enemies. When there are at least 5 Close enemies, Stun them for 5 seconds. | ||
| Hulpbron | Warlock | Gain +10-40 Maximum Dominance. Your Greater Demon Skill damage is increased by 15%x. | |
| Hulpbron | Barbarian | You gain 7-11 Fury per second while Berserking. | |
| Aanvallend | Barbarian | While Berserking, your direct damage inflicts 40-60% bonus Bleeding damage over 5 seconds. | |
| Aanvallend | Spiritborn | Close enemies or those you deal indirect damage to are Slowed by 50-70% for 3 seconds. You deal 40-55% increased damage to Slowed enemies. | |
| Nut | Cold damage is increased by 15-22.5% and makes enemies Vulnerable for 4 seconds. | ||
| Aanvallend | Rogue | Lucky Hit: Imbuement Skills have up to a 100% chance to deal 80-120%x increased damage. | |
| Nut | Barbarian | Your Shout Skill effect durations are increased by +20-35% and Weaken enemies for 5 seconds. | |
| Aanvallend | Necromancer | Bone Skills gain 30-45%x increased damage for every 1 Maximum Essence you have, up to 200. | |
| Aanvallend | Warlock | Hex increases your Critical Strike Chance against an enemy by +10-20% per stack. | |
| Nut | Warlock | While you have Volatility, all incoming Direct Damage is converted into Fire Damage and has a 40% chance to Fortify you for 3-6% of your Maximum Life. | |
| Aanvallend | Paladin | While in Arbiter, kills grant 1-1.5%x increased Vulnerable damage, up to a maximum of 50-75%x. | |
| Aanvallend | While channeling a Skill, all damage is increased by 50-70%x. | ||
| Aanvallend | Paladin | Your Juggernaut Skills deal 55-75%x increased damage to Bosses and Crowd Controlled enemies. | |
| Verdedigend | Necromancer | Gain +30% increased Fortify generation and 15-23% Damage Reduction while Fortified. | |
| Aanvallend | Necromancer | Blood Skills deal 50-70%x increased damage while you are Healthy. | |
| Aanvallend | Sorcerer | Frost Skills deal 60-90%x increased damage while no enemies are Close to you. | |
| Aanvallend | Spiritborn | Each different Basic Skill you use increases all your damage by 30-40%x for 10 seconds. | |
| Aanvallend | Sorcerer | Your Pyromancy Skills deal 70-100% increased Critical Strike Damage to Burning enemies. | |
| Aanvallend | Necromancer | After Critically Striking 10 times with Bone Skills, your Bone Skills deal 50-70%x increased damage for 5 seconds. | |
| Verdedigend | Sorcerer | Conjuration Skill grants you 15-30%x Damage Reduction. | |
| Nut | Rogue | Stun Grenades gain +30-45% increased Size and +60-90% increased Crowd Control Duration. | |
| Aanvallend | Rogue | When your Poison damage Critically Strikes, you deal 40-60%x increased Non-Physical damage for 9 seconds. |
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