Game name + #NA1
Zac

Zac Build for Jungle, Patch 15.14

3 Tier
Each time Zac hits an enemy with an ability, he sheds a chunk of himself that can be reabsorbed to restore Health. Upon taking fatal damage, Zac splits into 4 bloblets that attempt to recombine. If any bloblets remain, he will revive with an amount of Health depending on the Health of the surviving bloblets. Each bloblet has a percentage of Zac's maximum Health, Armor and Magic Resistance. This ability has a 5 minute cooldown.
Stretching StrikesQ
Unstable MatterW
Elastic SlingshotE
Let's Bounce!R

In patch 15.14, Jungle Zac was played in 205 games in emerald_plusEmerald + tier, with a 49.76% win rate and a 2.93% pick rate. Current rank of the champion is 3 Tier, and the most popular core items include , , and The most popular runes include Resolve (Aftershock, Font of Life, Conditioning, Revitalize) for primary path and Precision (Triumph, Legend: Haste) for secondary path. Zac strong against , and but weak against Zac include , , and . Zac performs strongest at 40+ minutes with a 66.67% win rate and weakest at 30-35 minutes with a 41.03% win rate.

  • Win rate49.76%
  • Pick rate2.93%
  • Ban rate1.75%
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ResolveAftershock
Precision
100.00%Pick rate0.00%Win rate
Resolve
Resolve
Grasp of the Undying
Aftershock
Guardian
Demolish
Font of Life
Shield Bash
Conditioning
Second Wind
Bone Plating
Overgrowth
Revitalize
Unflinching
Precision
Precision
Absorb Life
Triumph
Presence of Mind
Legend: Alacrity
Legend: Haste
Legend: Bloodline
Coup de Grace
Cut Down
Last Stand
Attack Speed
Adaptive Force
Health Scaling
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Zacbuilds
SummonerSpells Table
Summoner spellsPick rateWin rate
Flash
Smite
1002 Games
0%
SkillOrder Table
Skill OrderPick rateWin rate
0%0 Games
0%
Items Table
Starter Items
Mosstomper Seedling
100%1 Games
0%
Boots Table
Boots
Ionian Boots of Lucidity
100%1 Games
0%
Builds Table
Core Builds
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Weak against
Strong against
  1. 1
  2. 2
  3. 3
  4. 4
  5. 5
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