Diablo 4 Runer

Gennemse ritual- og invokationsruner med tilbud om værdier, betingelser og effekter.

64 resultater

Kvalitet
Rune type
Effekt
UniqueInvokation RuneRequires: 200 Offering Lucky Hit: Your next 5 skills have up to a 10% Chance to deliver a Crushing Blow.
UniqueInvokation RuneRequires: 1,000 Offering Invoke your Prime Evil power.
UniqueInvokation RuneRequires: 175 Offering Gain +5 Weapon Damage for 5 seconds, up to +125.
UniqueInvokation RuneRequires: 600 Offering Gain 25% Deadly Strike Chance for 10 seconds.
UniqueInvokation RuneRequires: 400 Offering Gain 250% Gold Find for 7 seconds.
UniqueInvokation RuneRequires: 350 Offering Gain 15% Damage Reduction for 6 seconds.
UniqueInvokation RuneRequires: 300 Offering Gain +2 Primary Resource on Kill for 8 seconds, up to +8.
LegendaryInvokation RuneRequires: 100 Offering Reduce your active Cooldowns by 0.1 seconds.
LegendaryInvokation RuneRequires: 350 Offering Replace your next Evade with the Sorcerer's Teleport Skill, blinking further, dealing damage, and becoming Unstoppable.
LegendaryInvokation RuneRequires: 600 Offering Invoke the Barbarian's War Cry Skill, increasing your damage dealt by 7.5% for 6 seconds.
LegendaryInvokation RuneRequires: 300 Offering Gain +1 to all Skills for 10 seconds.
LegendaryInvokation RuneRequires: 300 Offering Your next attack will cause your hits to be a guaranteed Critical Strike and Overpower for 0.35 seconds.
LegendaryInvokation RuneRequires: 500 Offering Invoke the Druid's Petrify Skill, Stunning enemies and increasing your Critical Strike Damage against them.
RareInvokation RuneRequires: 20 Offering Invoke the Druid's Lightning Bolt, striking a Nearby enemy.
RareInvokation RuneRequires: 500 Offering Invoke the Paladins's Rally Skill, gaining Resource and Movement Speed for 8 seconds.
RareInvokation RuneRequires: 400 Offering Invoke the Barbarian's Challenging Shout Skill, taunting enemies and reducing your damage taken for 3 seconds.
RareInvokation RuneRequires: 150 Offering Gain 1 shadow, from the Rogue's Dark Shroud Skill, reducing damage taken per shadow.
RareInvokation RuneRequires: 100 Offering Invoke to create a Warlock's Brimstone at your location.
RareInvokation RuneRequires: 400 Offering Casting a Skill other than a Basic or Defensive Consumes all of your Primary Resource to increase your damage up to 100% for 1 second.
RareInvokation RuneRequires: 300 Offering Invoke the Druid's Earthen Bulwark Skill for 3 seconds, granting yourself a Barrier.
RareInvokation RuneRequires: 250 Offering Invoke the Sorcerer's Frost Nova Skill, Freezing enemies.
RareInvokation RuneRequires: 100 Offering Invoke the Necromancer's Decrepify Skill, Weakening and Slowing enemies.
RareInvokation RuneRequires: 300 Offering Gain 20% Maximum Life for 6 seconds.
RareInvokation RuneRequires: 100 Offering Reduce your active Ultimate Cooldown by 1 seconds.
MagicInvokation RuneRequires: 100 Offering Summon a Spirit Wolf Companion to attack enemies for 8 seconds.
MagicInvokation RuneRequires: 25 Offering Gain 2% Critical Strike Chance for 5 seconds, up to 10%.
MagicInvokation RuneRequires: 300 Offering Invoke the Spiritborn's Vortex Skill, dealing damage and Pulling In enemies.
MagicInvokation RuneRequires: 5 Offering Restore 3.5 Primary Resource.
MagicInvokation RuneRequires: 100 Offering You leave the Necromancer's Desecrated Ground behind you for 3 seconds, dealing damage to enemies within.
MagicInvokation RuneRequires: 600 Offering Invoke the Rogue's Concealment Skill for 5 seconds, gaining Movement Speed, Unstoppable, and Stealth.
MagicInvokation RuneRequires: 25 Offering Invoke the Druid's Dancing Bolts, seeking and dealing damage to enemies.
MagicInvokation RuneRequires: 500 Offering Invoke the Warlock's Dark Prison Skill, tethering enemies to the area for 3 seconds.
MagicInvokation RuneRequires: 50 Offering Gain 10% Movement Speed for 5 seconds, up to 50%.
MagicInvokation RuneRequires: 30 Offering Invoke the Spiritborn's Pestilent Swarm, dealing damage to enemies.
MagicInvokation RuneRequires: 100 Offering Invoke the Necromancer's Iron Maiden Skill, dealing damage over time and counterattacking damage from enemies.
MagicInvokation RuneRequires: 50 Offering Invoke the Barbarian's Earthquake, dealing damage to enemies within.
MagicInvokation RuneRequires: 20 Offering Invoke the Sorcerer's Meteorites, dealing damage to enemies.
MagicInvokation RuneRequires: 25 Offering Invoke the Rogue's Stun Grenades, Stunning and dealing damage to enemies.
MagicInvokation RuneRequires: 200 Offering Invoke the Spiritborn's Concussive Stomp Skill, dealing damage and Knocking Down enemies.
MagicInvokation RuneRequires: 25 Offering Invoke the Paladin's Blessed Spear, striking nearby to enemies.
UniqueRitual RuneGain: 4 Offering Deal Thorns Damage.
UniqueRitual RuneGain: 600 Offering Avoid spending Primary Resource while fighting for 5 seconds.
UniqueRitual RuneGain: 666 Offering Invoke your Prime Evil power
UniqueRitual RuneGain: 1 Offering Deal Non-Physical Direct Damage
UniqueRitual RuneGain: 3 Offering Deal Damage over Time
LegendaryRitual RuneGain: 15 Offering Lucky Hit: Up to a 100% chance against non-Healthy enemies.
LegendaryRitual RuneGain: 50 Offering Travel 5 meters.
LegendaryRitual RuneGain: 25 Offering Stores Offering every 0.3 seconds. Cast a Non-Basic Skill to gain the stored Offering. (Up to 500 Offering).
LegendaryRitual RuneGain: 25 Offering Stand still while fighting for 0.3 seconds.
LegendaryRitual RuneGain: 25 Offering Cast a non-Channeled Core Skill.
LegendaryRitual RuneGain: 150 Offering Invoke a Skill from another Class.
LegendaryRitual RuneGain: 50 Offering Cast a Skill with a Cooldown.
RareRitual RuneGain: 1,000 Offering Become Injured or Crowd Controlled. (Cooldown: 10 seconds)
RareRitual RuneGain: 50 Offering Lose 25% of your Maximum Life.
RareRitual RuneGain: 100 Offering Maintain at least 1 active Summon for 5 seconds, gaining Offering for each up to 5 Summon.
RareRitual RuneGain: 200 Offering Avoid health damage while fighting for 2 seconds.
RareRitual RuneGain: 5 Offering Inflict a Crowd Control, gain double offering if it isn't a Slow or Chill.
RareRitual RuneGain: 5 Offering Spend 5% of your Maximum Resource.
RareRitual RuneGain: 200 Offering Cast an Ultimate Skill.
MagicRitual RuneGain: 75 Offering Cast Evade.
MagicRitual RuneGain: 300 Offering Cast 5 Skills then become exhausted for 3 seconds.
MagicRitual RuneGain: 100 Offering Cast 2 Mobility or Macabre Skills.
MagicRitual RuneGain: 10 Offering Your Minion or Companion kills an enemy or dies.
MagicRitual RuneGain: 200 Offering Drink a Healing Potion.