Marvel Rivals Version 20260116 Balance Post

2026/01/13

The multiverse keeps shifting! Heroes are smashing ceilings, rivalries are heating up, and new team-up surprises are about to turn the tide. Let's see who's coming out on top, who's getting a reality check!

VANGUARD Angela We're making it slightly easier to knock Angela out of the fray. - Reduce Shielded Stance Shield Value from 350 to 300.

Captain America It's time for a little more star-spangled offense! - Reduce Vibranium Energy Saw cooldown from 8s to 6s.

Doctor Strange The Sorcerer Supreme is more agile and dangerous than ever! - Increase the Maelstrom of Madness conversion ratio of Dark Magic to damage from 1.2 to 1.3. - Cloak of Levitation New Effect: Re-casting during use now interrupts the ability, preserves current movement speed, and allows for new movement input to change trajectory.

Emma Frost The White Queen's energy gain gets a little more dazzling. - Increase Energy gained: Hero hits from 10/s to 12/s Sentience hits from 15/s to 18/s Shield hits from 5/s to 6/s

Hulk Stronger than ever! Hulk's survivability and threat level get a gamma boost! - Reduce Hero Hulk Incredible Leap minimum charge time from 0.5s to 04s; maximum charge time from 2s to 1.7s. - In Hero Hulk form, reduce Gamma Burst cooldown from 8s to 6s and increase projectile Damage from 70 to 75. - In Monster Hulk form, Hulk is now immune to launch and knockback effects. DUELIST Black Panther Wakanda forever! Panther's offense and defense are slightly up! - Increase Spear Toss Damage from 45 to 50. - Gain 50% Damage Reduction during Bast's Descent (Ultimate Ability) startup animation.

Blade Daywalker's threat level rises. Choose your weapon wisely! - When wielding Hunter's Shotgun, Daywalker Dash New Effect: Slow enemies by 40% for 1.5s. Increase second hit damage from 20 to 50. - When wielding Ancestral Sword, Daywalker Dash New Effect: Remove Slow effect from enemies and apply 8% Healing Reduction per strike (32% total if all hit), for 3s. Reduce Damage from 15 to 8 per hit. - Reduce pellets fired per round of Hunter's Shotgun from 12 to 11. Damage falloff now starts at 15m (was 20m); at 30m, damage drops to 50% of base (was 40%).

Daredevil The Devil of Hell's Kitchen gets a little less punishing. - Reduce Devil's Chain high damage range Damage from 80 to 75. - Reduce Devil's Throw single Projectile Damage from 32.5 to 30 (total from 65 to 60 on a single target). - Reduce Fury gained from Devil's Latch when grappling a surface from 2 to 1.

Iron Fist Lin Lie's strikes are slightly faster and harder! - Increase damage of Jeet Kune Do's first four strikes from 30 to 35. - Increase Dragon's Defense maximum duration from 1s to 1.2s.

Namor More power in his base form, but his Team-Up is toned down. - Reduce Aquatic Dominion time for a single charge from 12s to 10s. - Increase default Monstro Spawn Health from 100 to 125 and Damage from 17 to 18. - Increase Enhanced Monstro Spawn Damage from 11 to 12. STRATEGIST Cloak & Dagger Ty and Tandy's support is getting a shakeup, healing and flexibility updated! - Reduce Dagger Storm Healing from 55/s to 45/s. New Effect: When a Spell Field is created, allies in range get a One-Time Healing of 60. - Veil of Lightforce & Terror Cape Adjustments: These 2 abilities now share charges, capped out at 2 with each taking 10s to recharge. After using either, both abilities enter a 2s cooldown.

Gambit The King of Cards takes a hit to his healing and ultimate. - Reduce Big Easy Impact Healing Amount per explosion from 25 to 15 (total from 75 to 45). - Reduce Ragin' Royal Flush's Healing from 75/s to 55/s. - Bridge Boost bounces on a single target are now set to a maximum of 2.

Invisible Woman Sue Storm is a little less unbreakable and her protection a little less potent. - Reduce Guardian Shield value from 250 to 200. - Reduce shield restoration rate after reclaiming from 42/s to 34/s (total time unchanged). - Reduce Guardian Shield healing to Invisible Woman from 50/s to 25/s.

Rocket Raccoon Rocket's on a bit of a slow-down! - Reduce Movement Speed during Wild Crawl from 10m/s to 8m/s. TEAM-UP ABILITIES BALANCE CHANGES No more tidal waves of pain. Namor's team-up gets nerfed! - Increase Tidal Dirge cooldown from 20s to 30s. - Reduce Undead Monstro Damage from 12 to 10. ·Reduce Berserk state Undead Monstro Damage from 7 to 6.

Loki's blessing is less overwhelming. - Reduce Deific Blessing ally Damage Boost effect from 25% to 15%. ADJUSTED OR REMOVED

  • This fiery partnership has been extinguished! Team-up removed!

  • Peni Parker loses the Armored Spider-Nest ability she previously gained through her Team-Up with Rocket Raccoon. NEW It s a pocket universe of shenanigans! - Jeff gains the Jeff's Cuddle Buddy ability through his Team-Up with Deadpool. - As the Team-Up Anchor, Deadpool gains: Vanguard: +50 Health Duelist: +5% Damage Strategist: +5% Healing

Spiders stick together! - Spider-Man unlocks the new Sticky Spider-Bomb ability through his team-up with Peni Parker. - As the Team-Up Anchor, Peni Parker gains a Health increase of 50.

The Marvel Rivals universe is ever-evolving, and we have plenty more surprises and updates on the horizon. Stay tuned to our official announcements for more!