Game name + #NA1
Zac

Zac Synergies for Jungle, Patch 16.10

4 Tier
Each time Zac hits an enemy with an ability, he sheds a chunk of himself that can be reabsorbed to restore Health. Upon taking fatal damage, Zac splits into 4 bloblets that attempt to recombine. If any bloblets remain, he will revive with an amount of Health depending on the Health of the surviving bloblets. Each bloblet has a percentage of Zac's maximum Health, Armor and Magic Resistance. This ability has a 5 minute cooldown.
Stretching StrikesQ
Unstable MatterW
Elastic SlingshotE
Let's Bounce!R
AI tips summary
Beta
Engage with E, then chain Q and your ultimate for powerful crowd control and damage.Utilize Zac's healing and tankiness to absorb enemy attacks and sustain prolonged fights.Be aware of enemies attempting to dodge your Q or block your E, and play strategically.
  • Win rate46.41%
  • Pick rate1.96%
  • Ban rate0.79%
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Synergies with Top
Synergies with Top

Sample size is not large enough.

Synergies with Middle
Synergies with Middle

Sample size is not large enough.

Synergies with Bottom
Synergies with Bottom

Sample size is not large enough.

Synergies with Support
Synergies with Support

Sample size is not large enough.

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