Game name + #NA1
Zac

Zac Runes for Jungle, Patch 15.12

3 Tier
Each time Zac hits an enemy with an ability, he sheds a chunk of himself that can be reabsorbed to restore Health. Upon taking fatal damage, Zac splits into 4 bloblets that attempt to recombine. If any bloblets remain, he will revive with an amount of Health depending on the Health of the surviving bloblets. Each bloblet has a percentage of Zac's maximum Health, Armor and Magic Resistance. This ability has a 5 minute cooldown.
Stretching StrikesQ
Unstable MatterW
Elastic SlingshotE
Let's Bounce!R

In patch 15.12, Jungle Zac was played in 46,489 games in emerald_plusEmerald + tier, with a 50.58% win rate and a 3.26% pick rate. Current rank of the champion is 3 Tier, and the most popular core items include , , and Zac strong against Skarner, Dr. Mundo and Rengar but weak against Zac include Shyvana, Rammus, and Volibear. Zac performs strongest at 30-35 minutes with a 51.19% win rate and weakest at 25-30 minutes with a 49.89% win rate.

  • Win rate50.58%
  • Pick rate3.26%
  • Ban rate2.22%
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Runes

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