Game name + #NA1
Zac

Zac Counters for Top, Patch 15.06

3 Tier
Each time Zac hits an enemy with an ability, he sheds a chunk of himself that can be reabsorbed to restore Health. Upon taking fatal damage, Zac splits into 4 bloblets that attempt to recombine. If any bloblets remain, he will revive with an amount of Health depending on the Health of the surviving bloblets. Each bloblet has a percentage of Zac's maximum Health, Armor and Magic Resistance. This ability has a 5 minute cooldown.
Stretching StrikesQ
Unstable MatterW
Elastic SlingshotE
Let's Bounce!R

In patch 15.06, Top Zac was played in 12,200 games in emerald_plusEmerald + tier, with a 51.84% win rate and a 0.80% pick rate. Current rank of the champion is 3 Tier, and the most popular core items include Hollow Radiance, Unending Despair, and Thornmail The most popular runes include Resolve (Grasp of the Undying, Demolish, Second Wind, Revitalize) for primary path and Precision (Legend: Haste, Last Stand) for secondary path. Zac strong against Heimerdinger, Maokai and Irelia but weak against Zac include Swain, Cassiopeia, and Teemo. Zac performs strongest at 25-30 minutes with a 52.57% win rate and weakest at 40+ minutes with a 50% win rate.

  • Win rate51.84%
  • Pick rate0.80%
  • Ban rate2.05%
Zac vs Heimerdinger
Zac
63.04%36.96%
Zac
Heimerdinger
Heimerdinger
47.68%Lane Kill Rate52.32%
2.69 : 1KDA1.28 : 1
42.23%Kill participation35.78%
17,525Damage dealt to champions30,841
16'59"First tower kill15'13"
63.04%Win rate36.96%
51.84%Lane Win Rate52.46%
0.80%Lane Pick Rate1.04%
2.05%Ban rate1.24%