Game name + #NA1
Zac

Zac Counters for Jungle, Patch 16.08

4 Tier
Each time Zac hits an enemy with an ability, he sheds a chunk of himself that can be reabsorbed to restore Health. Upon taking fatal damage, Zac splits into 4 bloblets that attempt to recombine. If any bloblets remain, he will revive with an amount of Health depending on the Health of the surviving bloblets. Each bloblet has a percentage of Zac's maximum Health, Armor and Magic Resistance. This ability has a 5 minute cooldown.
Stretching StrikesQ
Unstable MatterW
Elastic SlingshotE
Let's Bounce!R
AI tips summary
Beta
Engage with E, then chain Q and your ultimate for powerful crowd control and damage.Utilize Zac's healing and tankiness to absorb enemy attacks and sustain prolonged fights.Be aware of enemies attempting to dodge your Q or block your E, and play strategically.
  • Win rate50.00%
  • Pick rate2.37%
  • Ban rate1.10%
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Tip

Go counter jungling since early game to prevent Malphite from jungling at all. Use Zac’s Stretching Strikes [Q] to hit Malphite and prevent him from jungling.

Zac vs Malphite
Zac
56.44%43.56%
Zac
Malphite
Malphite
3.69 : 1KDA2.75 : 1
54.94%Kill participation50.78%
19,498Damage dealt to champions20,218
56.44%Win rate43.56%
50.00%Lane Win Rate47.42%
2.37%Lane Pick Rate1.00%
1.10%Ban rate19.23%
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