Game name + #NA1
Zac

Zac Counters for Jungle, Patch 16.05

4 Tier
Each time Zac hits an enemy with an ability, he sheds a chunk of himself that can be reabsorbed to restore Health. Upon taking fatal damage, Zac splits into 4 bloblets that attempt to recombine. If any bloblets remain, he will revive with an amount of Health depending on the Health of the surviving bloblets. Each bloblet has a percentage of Zac's maximum Health, Armor and Magic Resistance. This ability has a 5 minute cooldown.
Stretching StrikesQ
Unstable MatterW
Elastic SlingshotE
Let's Bounce!R
AI tips summary
Beta
Engage with E, then chain Q and your ultimate for powerful crowd control and damage.Utilize Zac's healing and tankiness to absorb enemy attacks and sustain prolonged fights.Be aware of enemies attempting to dodge your Q or block your E, and play strategically.
  • Win rate50.54%
  • Pick rate2.45%
  • Ban rate1.31%
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Tip

Keep in mind that Sejuani is also very weak during early game and initiate combat often to gain the upper hand. Go counter jungling considering your allies’ lane conditions in mind.

Zac vs Sejuani
Zac
51.81%48.19%
Zac
Sejuani
Sejuani
3.67 : 1KDA3.36 : 1
57.52%Kill participation55.63%
20,703Damage dealt to champions19,804
51.81%Win rate48.19%
50.54%Lane Win Rate50.89%
2.45%Lane Pick Rate1.77%
1.31%Ban rate0.21%
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