Game name + #NA1
Zac

Zac Counters for Jungle, Patch 16.05

4 Tier
Each time Zac hits an enemy with an ability, he sheds a chunk of himself that can be reabsorbed to restore Health. Upon taking fatal damage, Zac splits into 4 bloblets that attempt to recombine. If any bloblets remain, he will revive with an amount of Health depending on the Health of the surviving bloblets. Each bloblet has a percentage of Zac's maximum Health, Armor and Magic Resistance. This ability has a 5 minute cooldown.
Stretching StrikesQ
Unstable MatterW
Elastic SlingshotE
Let's Bounce!R
AI tips summary
Beta
Engage with E, then chain Q and your ultimate for powerful crowd control and damage.Utilize Zac's healing and tankiness to absorb enemy attacks and sustain prolonged fights.Be aware of enemies attempting to dodge your Q or block your E, and play strategically.
  • Win rate50.67%
  • Pick rate2.44%
  • Ban rate1.35%
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Tip

Help your allies from getting ganked by Rammus by warding the map well. Focus early game on leveling by jungling.

Zac vs Rammus
Zac
45.98%54.02%
Zac
Rammus
Rammus
3.43 : 1KDA3.49 : 1
54.65%Kill participation55.08%
20,047Damage dealt to champions15,895
45.98%Win rate54.02%
50.67%Lane Win Rate52.61%
2.44%Lane Pick Rate1.78%
1.35%Ban rate3.88%
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