Game name + #NA1
Zac

Zac Counters for Jungle, Patch 16.05

3 Tier
Each time Zac hits an enemy with an ability, he sheds a chunk of himself that can be reabsorbed to restore Health. Upon taking fatal damage, Zac splits into 4 bloblets that attempt to recombine. If any bloblets remain, he will revive with an amount of Health depending on the Health of the surviving bloblets. Each bloblet has a percentage of Zac's maximum Health, Armor and Magic Resistance. This ability has a 5 minute cooldown.
Stretching StrikesQ
Unstable MatterW
Elastic SlingshotE
Let's Bounce!R
AI tips summary
Beta
Engage with E, then chain Q and your ultimate for powerful crowd control and damage.Utilize Zac's healing and tankiness to absorb enemy attacks and sustain prolonged fights.Be aware of enemies attempting to dodge your Q or block your E, and play strategically.
  • Win rate50.59%
  • Pick rate2.55%
  • Ban rate1.54%
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Tip

Try to jungle the opposite route of Kindred to focus solely on leveling. Afterwards, focus on ganking lane to win the game.

Zac vs Kindred
Zac
53.80%46.20%
Zac
Kindred
Kindred
3.30 : 1KDA2.41 : 1
52.92%Kill participation51.65%
16,261Damage dealt to champions25,484
53.80%Win rate46.20%
50.59%Lane Win Rate50.24%
2.55%Lane Pick Rate2.21%
1.54%Ban rate1.71%
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