Game name + #NA1
Zac

Zac Counters for Jungle, Patch 15.06

3 Tier
Each time Zac hits an enemy with an ability, he sheds a chunk of himself that can be reabsorbed to restore Health. Upon taking fatal damage, Zac splits into 4 bloblets that attempt to recombine. If any bloblets remain, he will revive with an amount of Health depending on the Health of the surviving bloblets. Each bloblet has a percentage of Zac's maximum Health, Armor and Magic Resistance. This ability has a 5 minute cooldown.
Stretching StrikesQ
Unstable MatterW
Elastic SlingshotE
Let's Bounce!R

In patch 15.06, Jungle Zac was played in 47,513 games in emerald_plusEmerald + tier, with a 49.57% win rate and a 3.11% pick rate. Current rank of the champion is 3 Tier, and the most popular core items include Hextech Rocketbelt, Sunfire Aegis, and Spirit Visage The most popular runes include Resolve (Aftershock, Font of Life, Conditioning, Revitalize) for primary path and Precision (Triumph, Legend: Haste) for secondary path. Zac strong against Dr. Mundo, Sejuani and Skarner but weak against Zac include Qiyana, Shyvana, and Lillia. Zac performs strongest at 40+ minutes with a 50.9% win rate and weakest at 25-30 minutes with a 48.96% win rate.

  • Win rate49.57%
  • Pick rate3.11%
  • Ban rate2.06%
Zac vs Kindred
Zac
46.01%53.99%
Zac
Kindred
Kindred
3.02 : 1KDA2.66 : 1
54.04%Kill participation54.52%
16,036Damage dealt to champions24,868
46.01%Win rate53.99%
49.57%Lane Win Rate50.94%
3.11%Lane Pick Rate3.26%
2.06%Ban rate3.44%