Game name + #NA1
Zac

Zac Build for Jungle, Patch 15.10

4 Tier
Each time Zac hits an enemy with an ability, he sheds a chunk of himself that can be reabsorbed to restore Health. Upon taking fatal damage, Zac splits into 4 bloblets that attempt to recombine. If any bloblets remain, he will revive with an amount of Health depending on the Health of the surviving bloblets. Each bloblet has a percentage of Zac's maximum Health, Armor and Magic Resistance. This ability has a 5 minute cooldown.
Stretching StrikesQ
Unstable MatterW
Elastic SlingshotE
Let's Bounce!R

In patch 15.10, Jungle Zac was played in 5,882 games in emerald_plusEmerald + tier, with a 48.61% win rate and a 3.08% pick rate. Current rank of the champion is 4 Tier, and the most popular core items include , , and Zac strong against Wukong, Rengar and Amumu but weak against Zac include Poppy, Udyr, and Ekko. Zac performs strongest at 35-40 minutes with a 52.78% win rate and weakest at 25-30 minutes with a 46.28% win rate.

  • Win rate48.61%
  • Pick rate3.08%
  • Ban rate2.09%

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Zacbuilds

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SkillOrder Table
Skill OrderPick rateWin rate
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Items Table
Starter Items
Boots Table
Boots
Builds Table
Core Builds