Game name + #NA1
Rumble

Rumble Synergies for Top, Patch 16.12

2 Tier
Every spell Rumble casts gives him Heat. When he reaches 50% Heat he reaches Danger Zone, granting all his basic abilities bonus effects. When he reaches 100% Heat, he starts Overheating, gaining bonus Attack Speed and granting his basic attacks bonus damage, but making him unable to cast spells for a few seconds.
FlamespitterQ
Scrap ShieldW
Electro HarpoonE
The EqualizerR
User-written champion tips
Beta
Manage your heat gauge to maximize ability efficiency.\nUtilize Rumble's strong laning phase and team fight value.\nFocus on team play as Rumble has limited solo carry potential.
  • Win rate52.27%
  • Pick rate2.76%
  • Ban rate2.24%
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Synergies with Jungle
Synergies with Jungle

Sample size is not large enough.

Synergies with Middle
Synergies with Middle

Sample size is not large enough.

Synergies with Bottom
Synergies with Bottom

Sample size is not large enough.

Synergies with Support
Synergies with Support

Sample size is not large enough.

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