Game name + #NA1
Rumble

Rumble Counters for Top, Patch 16.14

4 Tier
Every spell Rumble casts gives him Heat. When he reaches 50% Heat he reaches Danger Zone, granting all his basic abilities bonus effects. When he reaches 100% Heat, he starts Overheating, gaining bonus Attack Speed and granting his basic attacks bonus damage, but making him unable to cast spells for a few seconds.
FlamespitterQ
Scrap ShieldW
Electro HarpoonE
The EqualizerR
User-written champion tips
Beta
Mastering distance control is essential for Rumble, as his effectiveness relies heavily on player positioning. Rumble excels in team fights, but struggles in scenarios focused on split-pushing or picking off isolated targets.
  • Win rate48.17%
  • Pick rate1.67%
  • Ban rate1.28%
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Tip

Use Electro Harpoon[E] and Scrap Shiel[W] to create some distance when Volibear charges in using Thundering Smash(Q).

Rumble vs Volibear
Rumble
83.33%16.67%
Rumble
Volibear
Volibear
70.83%Lane kill rate29.17%
3.09 : 1KDA1.10 : 1
44.35%Kill participation37.50%
31,305Damage dealt to champions18,615
16'6"First tower kill17'56"
83.33%Win rate16.67%
48.17%Lane win rate49.20%
1.67%Lane pick rate2.25%
1.28%Ban rate0.91%
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