Game name + #NA1
Rumble

Rumble Counters for Top, Patch 16.16

5 Tier
Every spell Rumble casts gives him Heat. When he reaches 50% Heat he reaches Danger Zone, granting all his basic abilities bonus effects. When he reaches 100% Heat, he starts Overheating, gaining bonus Attack Speed and granting his basic attacks bonus damage, but making him unable to cast spells for a few seconds.
FlamespitterQ
Scrap ShieldW
Electro HarpoonE
The EqualizerR
User-written champion tips
Beta
Maintain the Danger Zone to increase ability efficiency, but be careful not to overheat. Keep targets within range of your flamethrower and use your ultimate to block enemy escape routes.
  • Win rate47.95%
  • Pick rate1.57%
  • Ban rate0.78%
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Tip

Garen is weak without his Decisive Strike (Q). If he closes in using Decisive Strike (Q), use Scrap Shield [W] to retreat while using Electro Harpoon [E] to slow him down. Afterwards, deal damage with Flamespitter [Q] when Garen tries to retreat.

Rumble vs Garen
Rumble
45.41%54.59%
Rumble
Garen
Garen
60.18%Lane kill rate39.82%
2.14 : 1KDA1.61 : 1
39.63%Kill participation31.94%
28,150Damage dealt to champions19,157
17'6"First tower kill16'45"
45.41%Win rate54.59%
47.95%Lane win rate51.17%
1.57%Lane pick rate6.78%
0.78%Ban rate5.50%
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