Game name + #NA1
Rumble

Rumble Counters for Top, Patch 16.16

5 Tier
Every spell Rumble casts gives him Heat. When he reaches 50% Heat he reaches Danger Zone, granting all his basic abilities bonus effects. When he reaches 100% Heat, he starts Overheating, gaining bonus Attack Speed and granting his basic attacks bonus damage, but making him unable to cast spells for a few seconds.
FlamespitterQ
Scrap ShieldW
Electro HarpoonE
The EqualizerR
User-written champion tips
Beta
Maintain the Danger Zone to increase ability efficiency, but be careful not to overheat. Keep targets within range of your flamethrower and use your ultimate to block enemy escape routes.
  • Win rate47.52%
  • Pick rate1.59%
  • Ban rate0.79%
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Tip

Use Electro Harpoon[E] and Scrap Shiel[W] to create some distance when Volibear charges in using Thundering Smash(Q).

Rumble vs Volibear
Rumble
48.39%51.61%
Rumble
Volibear
Volibear
53.95%Lane kill rate46.05%
1.92 : 1KDA1.33 : 1
37.72%Kill participation32.61%
26,696Damage dealt to champions19,639
18'1"First tower kill15'13"
48.39%Win rate51.61%
47.52%Lane win rate48.63%
1.59%Lane pick rate2.84%
0.79%Ban rate1.22%
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