Game name + #NA1
Kha'Zix

Kha'Zix Masters build for Jungle, Patch 16.16

2 Tier
Nearby enemies that are <font color='#FFF673'>Isolated</font> from their allies are marked. Kha'Zix's abilities have interactions with <font color='#FFF673'>Isolated</font> targets.<br><br>When Kha'Zix is not visible to the enemy team, he gains Unseen Threat, causing his next basic attack against an enemy champion to deal bonus magic damage and slow them for a few seconds.
Taste Their FearQ
Void SpikeW
LeapE
Void AssaultR
User-written champion tips
Beta
Enemies without allies nearby are considered isolated, which significantly increases the damage of your abilities. Use invisibility to re-trigger your passive, and carefully choose the timing and location of your engagements.
  • Win rate49.79%
  • Pick rate4.84%
  • Ban rate2.36%
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Ranked Solo/Duo2 days ago
23m 51s
Laning 47:53
P/Kill %
CS 190 (8)
  • Umbral Glaive
  • Slightly Magical Footwear
  • Voltaic Cyclosword
  • Eclipse
  • Long Sword
  • Pickaxe
  • Oracle Lens
  • Jungle Quest Reward
VS

No data available.

Ranked Solo/Duo2 days ago
29m 24s
Laning 40:60
P/Kill %
CS 235 (8)
  • Hubris
  • Umbral Glaive
  • Control Ward
  • Serylda's Grudge
  • Mercury's Treads
  • Long Sword
  • Stealth Ward
  • Jungle Quest Reward
VS
Rank #7
Iceborn#1454
D2
Ranked Solo/Duo5 days ago
29m 36s
Laning 40:60
P/Kill %
CS 159 (5.4)
  • Hubris
  • Umbral Glaive
  • Boots of Swiftness
  • Serylda's Grudge
  • Serrated Dirk
  • Rectrix
  • Stealth Ward
  • Jungle Quest Reward
VS
Rank #7
Iceborn#1454
D3
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